" at the end of its name opens a sub-menu. The Debug menu has two levels of options. You can access it from the Continue/New Game screen, the Pause menu or by pressing " F9" in the overworld. The Debug menu contains features useful for debugging or configuring a Pokémon game. The main Debug menu, as found in the Pause menu or by pressing " F9" In battle, hold Ctrl while opening the Fight menu to force the Mega Evolution option to appear (ignoring whether you have already performed a Mega Evolution this battle, and ignoring whether you have a Mega Ring item).You can even run from trainer battles this way, and will be given the choice of whether to treat it as a win or loss for the player. In battle, hold Ctrl when choosing "Run" to ensure fleeing is successful.In battle, hold Ctrl at the start of throwing a Poké Ball to ensure that it will capture the Pokémon.In battle, hold Ctrl after a move's animation plays to force its additional effect to occur (if it has one).In the mining mini-game, hold Ctrl while breaking the wall to prevent the crack from getting longer.When using Fly, hold Ctrl to allow flying to a location that hasn't been visited yet.In the overworld, hold Ctrl while using the Poké Radar to be able to use it regardless of its battery level.In the overworld, hold Ctrl to skip trainer battles and prevent wild encounters from occurring.In the overworld, hold Ctrl while moving to move over any tile.Hold Ctrl while starting the game in Debug mode to force the game to recompile plugin scripts and PBS files.Hold Ctrl when closing an error message to copy that message to the computer's clipboard.There are many more features of Debug mode, all of which require the Ctrl key to be pressed or held (this allows normal functionality to be experienced by not holding it). Badge requirements are ignored for these, though. "Teleport", "Sweet Scent", "Fly") still need to be known by a Pokémon in order to select it in the first place. Field moves that can only be used by selecting it from a Pokémon's menu in the Party screen (e.g.a small tree for Cut, water for Surf), then the player can use that move even if none of their Pokémon knows it. If the field move can be used by interacting with something in the overworld (e.g.The player can use any field moves at any time, even without the required Badge.The player can throw away important items such as Key Items and HMs from the Bag.This lets the player create a Mystery Gift containing that item. In the Bag, the interact menu for items contains an extra option: "Make Mystery Gift".This opens a menu with debugging commands that apply to that Pokémon. In the Party screen and the Pokémon storage screen, the interact menu for Pokémon/eggs contains an extra option: "Debug".This Debug menu can also be accessed by pressing " F9".There is a Debug menu in battle, accessed by pressing F9 while in the main choice menu (Fight/Bag/Pokémon/Run).The Pause menu contains an extra option: "Debug".The Continue/New Game screen contains a "Debug" option which opens a limited form of the Debug menu described below.The splash and title screens are skipped, and the Continue/New Game screen is shown straight away.You can hold Ctrl while the game starts to force these to compile (or hold Shift to force just the plugin scripts to compile) - the game's window must be in focus to do this, not the console window. Upon starting the game, it may compile plugin scripts and data in the PBS files if the game detects they have been updated.You can print messages to the console with echoln "message" lines of code in the scripts to help you monitor various aspects of the scripts in use. A console window is opened alongside the game's window.The Debug mode can be also toggled on and off by setting the variable $DEBUG to TRUE or FALSE respectively.ĭebug mode changes a number of features in the game, and enables several more options. These commands can include the ability to modify Pokémon stats, warp to maps, and change game variables.Ī game run from RPG Maker XP (rather than run by itself) is automatically in Debug mode. This mode provides additional commands and options that allow the developers to play through the game more easily and see what is going on behind the scenes. To help with this, games will often have a Debug mode, which is a mode only accessible to the game's developers. ![]() ![]() ![]() Debugging refers to playing a game with the aim of making sure everything works properly in it, and finding and fixing any problems that may arise before the game is made publicly available.
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